The Computing intent is to provide our children with opportunities to access a high quality computing education, which will develop skills such as computational thinking, the creativity to understand and use technology daily in their lives. The aims of the curriculum are to understand principles of information and computation, how digital systems work and to use information technology to express themselves. Computing has deep links with mathematics, science, and design and technology, and provides an insight into both natural and artificial systems.
Our curriculum role model is: Radial Perlman
For more information about the Computing National Curriculum, please see the link below.
| EARLY YEARS | |||
| NURSERY | RECEPTION | ||
| COMPUTING CONTENT | COMPUTING CONTENT | ||
| Autumn 2 | Unit 1 – Information Technology Data and Information Exploring Data | Autumn 2 | Unit 1 – Digital Literacy Online Safety E-Safety Unit – Online Relationships |
| Spring 2 | Unit 2 – Digital Literacy Online Safety E-Safety Unit – Self-image and Identity | Spring 1 | Unit 2 – Computer Science Learning From Instructions |
| Spring 2 | Unit 3 – Information Technology Data and Information Introduction to Data | ||
| Summer 2 | Unit 3 – Computer Science All about Instructions | Summer 1 | Unit 4 – Information Technology Computing Systems Exploring Hardware |
| Summer 2 | Unit 5 – Digital Literacy Creating Media Using a Laptop | ||
| KEY STAGE ONE | ||
| YEAR 1 | YEAR 2 | |
| COMPUTING UNIT | COMPUTING UNIT | |
| Autumn 1 | Unit 1– Information Technology Computing Systems Technology Around Us | Unit 1 – Information Technology Computing Systems IT Around Us |
| Autumn 2 | Unit 2 – Digital Literacy Creating Media Digital Writing Word Processor | Unit 2 – Digital Literacy Creating Media Creating Music Chrome Music Lab |
| Spring 2 | Unit 3 – Computer Science Moving a Robot BeeBots | Unit 3 – Information Tecnology Data and Information Pictograms J2e Data |
| Summer 2 | Unit 4 – Computer Science Programming Animations Scratch Jr | Unit 4 – Computer Science Programming Quizzes Scratch Jr |
| One lesson of Online Safety (Digital Literacy) to be taught at the end of each unit | ||
| E-Safety Unit – Digital Literacy Online Safety Online Bullying | E-Safety Unit – Digital Literacy Online Safety Privacy and Security | |
| LOWER KEY STAGE TWO | |||
| YEAR 3 | YEAR 4 | ||
| COMPUTING UNIT | COMPUTING UNIT | ||
| Autumn 1 | Unit 1 – Information Technology Computing Systems Connecting Computers | Unit 1 – Computer Science Repetition In Shape Turtle Academy | |
| Autumn 2 | Unit 2 – Information Technology Data and Information Branching Databases J2e Data | Unit 2 – Digital Literacy Creating Media Photo Editing Canva | |
| Spring 2 | Unit 3 – Computer Science Sequencing Sounds Scratch | Unit 3 – Computer Science Repetition In Games Scratch | |
| Summer 2 | Unit 4 – Digital Literacy Creating Media Desktop Publishing Canva | Unit 4 – Information Technology Computing Systems The Internet | |
| One lesson of Online Safety (Digital Literacy) to be taught at the end of each unit | |||
| E-Safety Unit – Digital Literacy Online Safety Self-image and Identity | E-Safety Unit – Digital Literacy Online Safety Online Bullying | ||
| UPPER KEY STAGE TWO | |||
| YEAR 5 | YEAR 6 | ||
| COMPUTING UNIT | COMPUTING UNIT | ||
| Autumn 1 | Unit 1 – Information Technology Computing Systems System and Searching | Unit 1 – Digital Literacy Creating Media Web Page Creation Canva | |
| Autumn 2 | Unit 2 – Information Technology Data and Information Flat-file Databases J2e Data | Unit 2 – Information Technology Computing Systems Communication and Collaboration | |
| Spring 2 | Unit 3 – Computer Science Selection in Quizzes Scratch | Unit 3 – Computer Science Variables in Games Scratch | |
| Summer 2 | Unit 4 – Digital Literacy Creating Media Vector Graphics Canva | E-Safety Unit – Digital Literacy Online Safety AI – Should We Use Ai For Everything? | |
| One lesson of Online Safety (Digital Literacy) to be taught at the end of each unit | |||
| E-Safety Unit – Digital Literacy Online Safety AI – What is AI and Why Does it Matter? | |||
At Golborne Community Primary School, we have developed our own, bespoke sequenced and progressive curriculum for Computing, tailored specifically to meet the needs of our pupils. It is fully aligned with the National Curriculum and shaped by our ambitions and the key knowledge we believe to be the most essential.
While the full curriculum documentation is not published online, it is available to review on request at the school.
These documents are correct as of September 2025. We continually review the finer details of the curriculum content to ensure it meets the needs of our pupils. As a result, these ongoing small changes may not be reflected in the above documents.